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1. Do you like the HP increase? - in Revelations Testing and Development [original thread]
No I do not like the hitpoint increase for the very reasons that are listed here.. cap problems, people already asking for small guns to do more damage etc etc.. IT BREAKS to much of the game. Just wait to you go try and NPC and it takes 20 minute...
- by Aurora Ming - at 2006.11.08 14:13:00
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2. A bit more changes - in Ships and Modules [original thread]
"Shield extenders and plates increased by 50%" This is over-kill. It was increased not long ago, it dosn't need increased again.
- by Aurora Ming - at 2006.10.22 00:13:00
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3. Trial & NPC Corps - in Player Features and Ideas Discussion [original thread]
My suggestion isn't to force people into pvp but rather keep people who abuse the system from being untouchable. Isk miners that abuse the trial accounts by doing any low securty mining. Players in the npc corps that steal cans, setup players u...
- by Aurora Ming - at 2006.10.11 15:45:00
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4. Trial & NPC Corps - in Player Features and Ideas Discussion [original thread]
Limiting the trial accounts allows a potential customer a chance to see and experiance the game but dosn't give people access to lower than .5 where they can mine ores (and sell) or grief people for a few weeks without paying for an account. As f...
- by Aurora Ming - at 2006.10.10 18:51:00
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5. Trial & NPC Corps - in Player Features and Ideas Discussion [original thread]
Edited by: Aurora Ming on 10/10/2006 14:48:36 I would like to see some additional limits placed on these characters. Trial accounts are not allowed to enter .4 and below. NPC corps are not allowed to enter 0.0 or complexes. Reason for this is ...
- by Aurora Ming - at 2006.10.10 14:48:00
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6. Curious about the exploiting going on and the actions being taken - in EVE General Discussion [original thread]
I think the worst of the grips is the isk sellers and macro-miners. They go hand-in-hand. Macro miners strip the belts which causes empire players alot of grief. And the isk sellers, I sware they have macro's running as you pass through systems to...
- by Aurora Ming - at 2006.10.02 19:54:00
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7. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1 - t2 ammo (prefer a slight damage bonus over t1 ammo and remove penalties 2 - t2 ship/modules (would like a way to obtain bpo's even if it's extreamly hard) 3 - more sovernty modules (listening posts) 4 - gang formations (line - V - X - stacked ...
- by Aurora Ming - at 2006.09.29 20:39:00
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8. How to get more people out in 0.0? - in EVE General Discussion [original thread]
The issue is simple really, you have a group that live in 0.0 that want targets and shoot anything no matter what the target is flying. On the other hand you have a group of people that like to be somewhat solo or small group because they have lim...
- by Aurora Ming - at 2006.09.28 15:46:00
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9. Reduction of BookMarks by using Corp BookMarks - in Player Features and Ideas Discussion [original thread]
How about setting up Corp book makrs that all members have use too, that only director/ceo's can edit. Lets say you have 20 members in your copr and you have a set of 400 book marks for curse. Then the book marks are setup for the corp account, a...
- by Aurora Ming - at 2006.08.31 16:57:00
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10. Warp Scramblers, why such crappy countermeasures? - in Test Server Feedback [original thread]
Because getting one of those tech 3 scrablers is expensive and difficult. Because it's already hard enough to hold someone that is using several wcs Because by using wcs you are giving up your ability to use your low slots.
- by Aurora Ming - at 2006.08.21 15:48:00
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11. Suggestions for making Eve better - playability and graphically - in Test Server Feedback [original thread]
Item 1) can be removed already. Just go hit escaple and check "remove trails"
- by Aurora Ming - at 2006.08.17 17:10:00
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12. detel me - in Player Features and Ideas Discussion [original thread]
Edited by: Aurora Ming on 09/08/2006 17:09:48
- by Aurora Ming - at 2006.08.09 17:09:00
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13. the insta jump problem an alternative i havnt seen yet - in EVE General Discussion [original thread]
Edited by: Aurora Ming on 09/08/2006 14:16:36 <ignor>
- by Aurora Ming - at 2006.08.09 14:16:00
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14. (Time to?) Nerf Belt rat Spawns in 0.0 - in EVE General Discussion [original thread]
There are very few places you can find triple 1.85M spawns and those are -.9 and -1.0 systems which are fought after by the alliances or highly hostile area'.s Most 0.0 players run around in systems with battleships that range from 500k to 650k a...
- by Aurora Ming - at 2006.08.02 16:32:00
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15. Diplomacy Table - Latest Update À 26.05.2005 - in Corporation, Alliance and Organization Discussions [original thread]
You are welcome to remove GF Gemni Federation from your listing, we no longer meet the minimal requirements and will be disbanded very shortly. -John Blackthorn GF President
- by Aurora Ming - at 2006.07.24 01:20:00
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16. Freighter changes delayed, Extended Downtime still on track - in EVE General Discussion [original thread]
Could somone say what those changes were going to be?
- by Aurora Ming - at 2006.07.05 17:35:00
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17. Diplomacy Table - Latest Update À 26.05.2005 - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Aurora Ming on 27/06/2006 20:26:51 Delete Me
- by Aurora Ming - at 2006.06.27 20:26:00
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18. ECM driving me crazy... - in Ships and Modules [original thread]
heheh, i've been upset for a while at the number of times I miss jamming. I trianed all the jamming skills to max, and I have nice named hypnos multispecs on my scorp and damn if i don't miss jamming all the time. Ravens and Tempests I almost neve...
- by Aurora Ming - at 2006.06.15 19:57:00
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19. Territorial Alliance Map - Latest Update 2006.04.27 - in Corporation, Alliance and Organization Discussions [original thread]
Gemini Federation agrees that CDC owns and controls vale. GF ownes V1G constilation just south of vale. And Cruel Intentions in the West of Gemni (UG system).
- by Aurora Ming - at 2006.06.15 12:59:00
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